Principal Systems Designer.
Gunzilla Games
Kyiv, Ukraine
6 днів тому


Gunzilla Games is looking for a Principal System Designer with Unreal Editor expertise. The successful candidate will help us imagine and develop compelling and engaging rules for our games.

From conception to release and throughout post-launch, the Systems Designer will develop high-quality systems and mechanics that are adapted to the target audience of players and that can immerse them into unique, engaging, and rich experiences.


As a Principal Systems Designer, you will :

  • Design and implement one or several parts of the game's systems, controls, and interfaces
  • Maintain clear design and technical documents using Confluence, JIRA, and Microsoft Office tools alongside other disciplines
  • Collaborate on the game systems from conception to release with the entire development team
  • Provide guidance to less experienced game designers

  • Hands-on Unreal Editor experience of implementing core gameplay systems
  • Work closely with our Directors to understand the overall game design vision
  • Join the Engineering team to design and implement systems in the Unreal Editor that support the creative and game directions (e.
  • g., artificial intelligence behaviors, combat modes, online playability, etc.)

  • Adapt or rework designs when needed to meet any technical or production constraints
  • Collaborate with designers, programmers, and artists to ensure across-the-board consistency
  • Develop flexible systems that can be expanded upon during post-launch
  • Stay up to date on best practices to keep up with the industry, develop your skills, and refresh your knowledge
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    Моя електронна адреса
    Клацнувши по кнопці "# кнопка", я даю згоду neuvoo на обробку моїх даних та надсилання сповіщень електронною поштою, як це детально описано в Політиці конфіденційності neuvoo. Я можу будь-коли відкликати свою згоду або скасувати підписку.