Junior Metagame Programmer.
Gunzilla Games
Kyiv, Ukraine
6 днів тому

ABOUT GUNZILLA GAMES

  • Founded in 2020, Gunzilla Games is a fresh, independent developer working on its next-generation multiplayer shooter IP in three metropolitan locations : Frankfurt, Germany (HQ);
  • Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by Ex-Crytek board member, CSO Alexander Zoll, together with serial entrepreneur and CEO, Vlad Korolev.

    Gunzilla is built on the desire to innovate and push the limits of the industry.

    Gunzilla's formidable team of talent come from a variety of industry-leading studios and publishers, including Ubisoft, Electronic Arts (EA), THQ and more.

    Oscar-nominated screenwriter, director and producer Neill Blomkamp joined Gunzilla as Chief Visionary Officer. In addition, the team features industry veterans like video game writer Olivier Henriot who helped shape the story of such notable games such as Assassin's Creed, The Division, Far Cry and many more, and Richard K.

    Morgan, the author of the Altered Carbon series, which has since been adapted into a popular Netflix show. Gunzilla's Chief Technology Officer Timur Davidenko led the development of CryEngine as Technical Director, and worked on Far Cry, Warface and Crysis.

    Art Director Jussi Keteli was involved in the iconic Gears of War series, Star Citizen and Hunt : Showdown

    OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment;
  • when we're strong together, we thrive together.

  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
  • ABOUT THE JOB

    Gunzilla Games is looking for a Junior Metagame Programmer, who will design and develop metagame features for our game.

    RESPONSIBILITIES

  • Design and develop metagame features' such as a shop, inventory, player statistics & progression, etc full flow from backend to UI
  • Work closely with game & UI / UX designers to iterate core player engagement & experience systems
  • Other duties as assigned
  • REQUIREMENTS

  • Excellent C++ knowledge
  • Familiarity with Design patterns (Observer especially), Data-Oriented design, and SOLID / GRASP principles
  • Algorithms & data structures understanding
  • Cloud database
  • dedicated server

    client relationship understanding

  • CPU's fundamentals
  • C# azure development experience is a huge +
  • Experience with Playfab, Gamelift or other similar third-party backend solutions is a +
  • JS / TS concepts understanding is a +
  • Experience with UE (3,4) or similar game engine is a +
  • GUNZILLA OFFERS

  • Flexible Working & Work from Home
  • Health Insurance
  • Revenue Based Bonuses
  • English / German Courses
  • 25 Annual Paid Vacation & Sick Days
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership
  • Повідомте про це
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