Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world.
Top 10 world game publishers. We successfully deliver projects for such giants of the gaming industry as Lucasfilm, Epic Games and EA.
Long-term client partnership. Our average client partnership extends to 3+ years thanks to a deep understanding of the needs of the client and the high quality of work.
Top 20 world best PC games. Our team contributed to games like Fortnite, Star Wars : Tales from the Galaxy's Edge and more - you can always take a closer look at our projects .
1 00+ million active gamers . Players around the world enjoy the games developed in partnership with Kevuru Games.
Main corporate facts about us :
166% employee growth in 2021.
350+ talented artists and highly skilled game developers.
60% senior specialists, both carefully hunted and lovingly grown from juniors in the company.
10 years of experience in the global gaming industry.
All our employees choose what they are interested in doing, and we, in turn, provide them with a smooth, understandable and transparent way of professional development, as well as guarantee them the most comfortable working conditions and perks.
We are looking for a Unreal Technical Artist
Strong knowledge of Unreal Engine components (Landscape, Lighting, Post-processes, Particle Systems, Physics, Profiling)
Working with materials and shaders in UE
Understanding the entire process of developing and optimizing content for the game engine. Basic knowledge of some 3D software (Maya / 3D Max / Blender, Photoshop, ZBrush, Substance Painter)
Landscape - work with landscape tools, filling, materials and displacement
Understanding the full cycle of game development and the specifics of optimization. Search for possible ways to increase FPS, compromises for problem areas
Ability to work with technical documentation
Ability to work with version control systems
WILL BE A PLUS :
Experience with Blueprints
Knowledge of one of the programming languages (C++, python)
Experience in writing tools for automation
UE5 - getting to know the new features of the engine
Work Location : Remote
Open management without bureaucracy
Salary reviews according to the results of performance appraisal
10 days paid sick leave and 18 working-days' vacation
Days off on National / Bank Holidays
Partial compensation of any professional courses or trainings
Conferences, knowledge sharing activities, certification
Availability of sabbatical
Possibility to grow inside the friendly and professional team