Wargaming is looking for a 3D Artist.
What will you do?
Create photorealistic 3D models for AAA environments, props and vehicles
Full cycle production including in-engine export and setup
Working with Unreal Engine and latest technologies in game development
What are we looking for?
3+ years of experience in game development industry
Strong high-poly and low-poly modeling skills, UV mapping and baking currentgen maps
Strong working knowledge of PBR texturing
Ability to work based on technical documents and drawings
Expert knowledge of 3D Software (Maya,3ds Max, Blender or Similar)
Expert knowledge of Substance Suite, Photoshop, Sculpting software (Zbrush or 3Dcoat)
What additional skills will help you stand out?
Experience and good knowledge of Unreal Engine
Hands-on experience with photogrammetry
Rig, Skin, Animation